To specify preferences for
build descriptors, follow these steps:
- From the main menu,
click .
- From the navigation tree, expand EGL and
click Default
Build Descriptor.
- In the Preferences window,
you can set the following
EGL build descriptor settings:
- Target system
build descriptor
- Sets the default build descriptor
for generating code in the workbench.
EGL uses this build descriptor if you do not specify another one for
the project.
- Debug build descriptor
- Sets the default build descriptor to be used when debugging EGL
code in
the workbench. EGL uses this build descriptor if you do not specify
another
one for the project.
- Update
default build options for project when runtime data
source is modified.
- This setting controls what
happens when you select a database connection
in the EGL Runtime Data Connections properties page for a project
as explained
in Using an SQL database connection at run time.
- Prompt
- When you select
a database connection in the EGL Runtime Data Connections
property page, EGL asks you if you want to update the build descriptor
options
in the master build descriptor for the project.
- Always
- When you select a database
connection, EGL updates build descriptor options
automatically.
- Never
- When you select a database connection, EGL does not update build
descriptor
options.
- Click Apply to
save the changes and remain in the
Preferences window. Click OK to save the changes
and
exit the window.