bindingByName

The bindingByName property indicates whether to match each variable name with a field name. The variable names are listed in the bind clause of the openUI statement (see openUI). The following values are valid:
NO (the default)
Bind variables to fields by position. The first field is bound to the first variable in the list and so on. Whether the fields are listed explicitly in the openUI statement or are listed in a dictionary declaration, that order is used for binding by position. (Their order also defines the tab order for user input.)
YES
Bind variables to fields by name. EGL compares the value of the name property of the field with the names of the variables. If a matching variable name is not found in the binding list, input to the field is ignored. Similarly, if a matching field name property is not found, the variable is ignored. At least one field and variable must be bound at run time; otherwise, a RuntimeException is thrown.

The property is a BOOLEAN type. You cannot update the property at run time.


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