As described in
Starting
to work with EGL Rich UI, you can
set the EGL Rich UI editor to be the default editor for every EGL
file and then, in most cases, you can open the Rich UI
editor by double-clicking an EGL file in the
Project Explorer.
Here are the alternative procedures:
- To open an existing file:
- Right-click on the EGL file in the Project Explorer
- Select
- To create
a new file and open it in the Rich UI editor:
- Select menu item . A wizard is displayed.
- Expand EGL
- Select Rich UI Handler
- Complete
the wizard
If the EGL source editor automatically
opens:
- Close the source editor
- Right-click on the empty
new file in the Project Explorer
- Select