activateWindowByName()

You can use the consoleLib.activateWindowByName() system function to make the specified window the active window. The consoleLib activeWindow variable is updated accordingly.

The function is similar to consoleLib.activateWindow(), except that it uses the name from the name property of the window rather than the name of the window variable. EGL requires this variant for compatibility with I4GL, which does not have the concept of a window variable.

For an example of the consoleLib.activateWindowByName() function, see activateWindow().

Syntax

  consoleLib.activateWindowByName(name STRING in)
name
Any variable or expression that is assignment compatible with the STRING type (see Assignment compatibility in EGL). This string matches the one you assigned to a window using the name property.

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