mathLib.pow(
numericVariable1 FLOAT in,
numericField2 FLOAT in)
returns (result FLOAT)
x INT = 2;
y INT = 3;
result = mathLib.pow(x,y); // result = 8
result = x**y; // result = 8
EGL finds an error condition if, given pow(x,y), x is negative and y is not a whole number, or x is 0 and y is negative. The effect of the error condition depends on the value of the v60ExceptionCompatibility property; for more information, see EGL library mathLib.