About this task
Template support is available for both ILE RPG, ILE COBOL, and C++
programs. You can use templates to predefine a structured description of coding
patterns that reoccur in your source code. The LPEX editor supports the use
of templates to fill in commonly used source patterns. For example, if you
often use a particular coding pattern, you could avoid typing it each time
that you want to use it by starting with a template. Invoking content assist
at the point of this pattern in your code gives you a list of possible templates.
Selecting a template will insert the code into the LPEX editor.
Restriction: For
RPG source, you can only use templates for free-form RPG.
To create
a template:
- Select Window and click Preferences.
- Click .
- Select from the listed languages.
- Select Templates.
- Click New.
- In the new template dialog box, type the name of the template, and select
a language from the Context drop-down list.
- In the Content field, type the code that you want
content assist to insert.
- Click OK twice.
To insert this new template, type the template name in your code,
and press Ctrl+Space.
The new template name that you created appears
in a popup window. Double-click on this completion to insert the contents
of the template into your code.