You have two choices when dealing with character parameters:
- If you want your Java™ code
to be a simple as possible, define the parameter as a String in your Java native method declaration.
Your RPG code would have to retrieve the value of the string
itself (see Using String Objects in RPG).
- If you want the character data to be immediately available to
your RPG program, code the parameter in the Java native method declaration as a byte array
or a char array, and code it in your RPG prototype as a character
field, UCS-2 field, or a Date, Time or Timestamp. That way, RPG will
handle the conversion for you.