An import statement identifies a set of parts that are in a specified package (for EGL source files) or in a specified set of files (for EGL build files). The file that holds an import statement can reference the imported parts as if they were in the same package as the file.
my.pkg.myPart
If the part is identified in an import statement, however, your code can drop the package name. In this case, the unqualified part name (like myPart) is sufficient.
For a description of the circumstances in which import statements are used to resolve a part name, see References to Parts.
import packageName.partSelection;
<import file=filePath.eglbld>
The file extension .eglbld is optional.
Related concepts
EGL projects, packages, and files
Introduction to EGL
Parts
References to parts
Related tasks
Editing an EGL build path