Import statements allow EGL build files to reference parts in other build
files. See Import for more information on the import feature.
To add an import statement to an EGL build file, do as follows:
- Open an EGL build file with the EGL build parts editor. If you do not
have a file open, do this in the Project Explorer:
- Right-click on the build file in the Project Explorer
- Select Open With > EGL Build Parts Editor
- Click the Imports tab in the build parts editor.
- Click the Add button.
- Type or select the name of the file or folder to import, then click OK.