A resource associations part relates a file name with a system resource
name on the target platform where you intend to deploy the generated code.
You can add a resource associations part to an EGL build file. For details,
see
Resource associations and file types. To add a resource associations
part, do the following:
- To open an EGL build file with the EGL build parts editor, do as follows
in the Project Explorer:
- Right-click on the EGL build file
- Select Open With > EGL Build Parts Editor
- If the Outline view is not displayed, open that view by selecting Show
View > Outline from the Window menu.
- In the Outline view, right-click on the build file, then click Add
Part.
- Click Resource Associations, then click Next.
- Choose a name for your resource associations part that conforms to EGL
part name conventions. In the Name field, type the name of your resource associations
part.
- In the Description field, type a description of your part.
- Click Finish. The resource associations part is added to the EGL
build file and the resource associations part page is opened in the EGL build
parts editor.