To create an EGL source file, do as follows:
- Identify a project or folder to contain the file. You must create a project
or folder if you do not already have one.
- In the workbench, click File > New > EGL Source File.
- Select the project or folder that will contain the EGL source file. Select the
package that will contain the EGL source file. In the EGL Source File Name field,
type the name of the EGL source file, for example myEGLFile.
- Click Finish to create the file. An extension (.egl) is automatically
appended to the end of the file name. The EGL source file appears in the Project
Explorer view and automatically opens in the default EGL editor.