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Activity nodes with input ActorPin(s) are
translated into Wait States
named WaitFor…
NOTE: It is highly recommended to standardize the naming
of Wait States.
Typically, the triggering event initiates a state
transition. Notation: Triggering Event /
Operation(s).
In the example, the line-of-sight calculation will
be based on the position/rate information of the gunner’s handle. Thus, the `triggering event
(reqCalculateLos) has arguments (HandlePos, HandleRate). The operation calculateLosCmd refers to them via the “params” notation of the Rhapsody
action language. The respective extensions of the message and associated operation need to be done in
the browser.
The previously generated sequence diagram will be
automatically updated accordingly (ref next page).
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