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public class
ClassA {
private
Pattern pattern;
public void
makePattern( Device device, Image image ) {
pattern =
new
Pattern( device, image );
if ( !pattern.isDisposed() ) {
//do something...
}
}
}
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public class
ClassA {
private
Pattern pattern;
public void
makePattern( Device device, Image image ) {
pattern =
new
Pattern( device, image );
if ( !pattern.isDisposed() ) {
//do something...
}
pattern.dispose();
}
}